How to Win – Vesterøya School 3-Course Bundle

Bundle Duration: 4h05m

Included courses:
How We Won Vesterøya School – Exterior | Trailer
How We Won Vesterøya School – Interior | Trailer
How We Won Vesterøya School – Aerial | Trailer

Why This Course?

Because this bundle shows what it actually takes to win architectural competitions today – in full detail, step by step.

This 3-course bundle reveals the complete Cadman workflow behind a real competition-winning project: the Vesterøya School in Norway. You will see how exterior, interior, and aerial visualizations are developed under real deadlines, real client expectations, and real technical constraints. The training covers professional 3ds Max, V-Ray, and Photoshop workflows, advanced image composition, lighting, material realism, and presentation strategy.

Rather than abstract theory, everything is demonstrated through one concrete case study: a large-scale public school project delivered for HUS Architects and Skanska. You see how raw SketchUp models are rebuilt, optimized, and transformed into high-end competition visuals that helped secure a multi-million dollar project win.

This bundle is ideal if you work with architectural competitions, client proposals, or high-level visual communication, and want a proven, repeatable method instead of random trial and error.

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Who It’s For

  • Professional architects and ArchViz teams producing competition submissions
  • Visualization specialists responsible for high-stakes client presentations
  • Designers working with 3ds Max, V-Ray, Photoshop, or AI in real projects
  • Firms that want a structured, battle-tested workflow for winning competitions

What You Will Learn & Why It Matters

  • How to handle tight deadlines and demanding clients in real competitions
  • Why exterior, interior, and aerial views all require unique strategies
  • The full process from SketchUp to 3ds Max to Photoshop and beyond
  • Tips on storytelling, material realism, scale, lighting, and image balance
  • When to use AI – and when to avoid it

CPD, Certificates & Studio Training

This course is relevant for architects, ArchViz teams, and studios documenting CPD hours and internal training. It is also highly relevant for architecture students and interns who want a realistic, professional workflow to study and apply.
If you want a Certificate of Completion, you can submit a short reflection, example image, or brief description of how you applied the course methods. This is done via the 2-hour Email Consulting service, which includes personal feedback and confirmation that you’ve completed the course:

👉 https://cadman.dk/email-consulting/

The certificate reflects real engagement, not passive viewing, and includes an estimate of study time (typically 12-20 hours depending on pace and depth).

How to Win – Vesterøya School 3-Course Bundle – Full Timestamps


Course 1: Exterior Day Rendering

Duration: 1.5 hours

  • 00:00 – Introduction to the course
  • 00:30 – Project overview & Cadman’s role
  • 06:52 – Visualization in architectural competition
  • 11:00 – Client relationships: Architect, landscape, builder & ArchViz
  • 17:08 – What was given to me – how I work & why
  • 21:26 – The health of the architectural sector
  • 23:52 – Workflow with landscape & building in 3D – control is everything
  • 27:14 – AI in the real world
  • 29:48 – Job market analysis & the role of AI
  • 35:21 – Human experience: evaluation, decision & selection
  • 38:11 – Workflow & setup secrets
  • 41:58 – Why young architects are struggling
  • 43:17 – View, composition & storytelling
  • 50:04 – Lighting & rendering: real project vs AI
  • 53:17 – UVW mapping, performance & plugins
  • 59:39 – High-stakes multi-million dollar projects
  • 1:00:15 – Rendering into Photoshop via plugin
  • 1:01:07 – Full Photoshop setup for creative control
  • 1:05:01 – Sky & lighting – more important than you think
  • 1:07:42 – Render passes – and why they matter
  • 1:12:06 – Geometry updates & region rendering
  • 1:12:55 – Photoshop layer structure
  • 1:14:38 – Textures for ArchViz
  • 1:16:29 – Shadow control
  • 1:16:42 – Context integration & realism
  • 1:18:56 – Foreground textures & scale
  • 1:20:34 – Landscape integration
  • 1:22:34 – Detailing & resolution
  • 1:23:11 – People integration
  • 1:24:03 – Foliage & image depth
  • 1:26:34 – The giraffe!
  • 1:27:00 – Storytelling through people
  • 1:27:51 – Z-depth & color corrections
  • 1:29:43 – Rebooting your brain & reviewing work
  • 1:31:08 – Outro & next steps

Course 2: Interior Visualization

Duration: 1.1 hours

  • 00:00 – Introduction
  • 00:14 – School culture in Scandinavia, functions and daylight interior
  • 01:38 – What is a good visualisation? And what is our story?
  • 03:35 – Interior context and depth
  • 05:10 – SketchUp model preparation and how to approach it (fast and correct)
  • 08:09 – 3ds Max setup and imports
  • 10:06 – Corona vs V-Ray and why it matters
  • 12:33 – Why I model interior furniture myself (and not download it)
  • 15:20 – How to deal with huge interior spaces
  • 18:32 – Realism vs atmosphere (and what clients actually want)
  • 22:27 – Interior camera angles and focal length
  • 26:15 – Interior lighting setup in V-Ray and why it works
  • 31:10 – Render settings and speed
  • 33:45 – Photoshop integration workflow
  • 38:26 – Layer structure and render passes
  • 43:08 – Material realism and reflections
  • 48:30 – People placement and scale control
  • 52:02 – Color correction and final grading
  • 56:10 – Reviewing and iterating under pressure
  • 1:03:12 – Outro and next steps

Course 3: Aerial Visualization

Duration: 1.3 hours

  • 00:00 – Introduction
  • 00:34 – What is a good aerial render?
  • 02:25 – Why aerial renders are hard
  • 03:12 – Setting up the drone photo base and matching
  • 05:10 – Overarching goal of the course
  • 10:33 – Overarching goal of the course
  • 10:41 – 3D model setup & optimization – the holy grail of aerial rendering
  • 13:52 – Detailing the landscape plan in 3D – a huge job: problems and solutions
  • 15:10 – What resources go into an (actual) aerial render – an honest discussion
  • 17:26 – Optimize the export/import process – or ruin the project
  • 18:52 – Most landscape architects don’t know anything about this (and I don’t know why)
  • 19:20 – Prepare or fail
  • 19:46 – Working with landscape architects to build their dream in 3D (not always easy)
  • 21:00 – Procedural or bitmap mapping
  • 21:48 – Why using V-Ray Proxies is a must!
  • 23:20 – Cannot afford to fail – preparation & professionalism is everything
  • 27:03 – Project manager – asset management in large projects
  • 30:29 – Meeting expectations (in an AI-concerned world)
  • 34:01 – The age of CAD… sorry, AI… oh no, actually CAD (still)
  • 36:43 – Not even FOMO – just fear of AI (a realistic job discussion)
  • 38:11 – AI is not the decision maker nor the user of the building or the investor
  • 38:41 – The eye of Sauro… oh Cadman!
  • 39:23 – 2 + 2 = Architecture
  • 40:12 – AI’s role in architecture in the future
  • 41:25 – The real job problem in architecture
  • 43:23 – Preparing the 3D model for rendering
  • 44:14 – Working with height maps in landscaping – fast, fluent and creative
  • 52:30 – Render passes in aerial rendering with matte objects and V-Ray
  • 59:16 – Camera matching in aerials
  • 1:02:04 – Where you can find other relevant resources
  • 1:02:57 – Build-up in Photoshop – RGB render integration in drone photo
  • 1:06:28 – Landscape recreation over winter drone photo
  • 1:06:56 – Texture enhancing in Photoshop
  • 1:07:29 – Image format, resolution, and image usage
  • 1:08:31 – Handling the Photoshop file IRL
  • 1:09:59 – The essence of my video courses
  • 1:10:17 – Why the architect is resilient in an AI (hyped) world
  • 1:11:02 – Detailing the aerial picture
  • 1:11:35 – Transforming a winter drone photo into summer
  • 1:14:22 – Z-depth and lens flare effects in aerials
  • 1:15:05 – Humans in aerials
  • 1:15:59 – Brushing in birds (squick, squick)
  • 1:16:08 – Adjustments
  • 1:16:37 – Final thoughts & process conclusion
  • 1:18:49 – Why we won (in my opinion)
  • 1:20:02 – The idea behind my project courses
  • 1:21:19 – We go deep and discuss the broader perspectives
  • 1:22:39 – The future
  • 1:23:09 – Thanks!

About Your Instructor

Jeppe Lyngby is an architect and visualization specialist with 20+ years of professional experience, including work at 3XN and Cenario in Copenhagen. He founded Cadman.dk in 2009 and has also taught architectural visualization at KADK.

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Single-User Access (1 seat) Pay 350 USD ex. VAT

Team Access (2-9 seats) Pay 1000 USD Multi-User License ex. VAT

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